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Holy Order of the Stars: Priestly VestmentsD&D 3e (3.0/3.5) Rulesby John GrubberIntroductionKrynn has many gods, and these beings have taken an active interest in the affairs of mortals since the dawn of creation. The gods have shepherded or manipulated their creations, with varying results, for almost ten thousand years. In that time, elaborate priesthoods devoted to the twenty-one deities have developed. These priesthoods possess a rich variety in their beliefs, codes, and practices, all of which players can use to enrich the roleplaying experience. Material on the priesthoods does exist, but it needs expansion. In this article, the reader will find discussions and descriptions of many aspects of the Krynnish clergy and their faiths. While much of the following information is new, some is also drawn from the Tales of the Lance boxed set, the Dragonlance Adventures hardcover book, and the many Dragonlance novels and anthologies. Use of this source information is optional. For the non-gamer, it may be entertaining and make the word of the Dragonlance Saga more vibrant, while the role-player may find the descriptions useful in characterization or creating new adventures. The material included here is designed for use in campaigns set during the Age of Might or the very late Age of Dreams. It is during these times that the civilizations of Ansalon developed and institutionalized organized worship of the Gods. After the War of the Lance, when the worship of the True Gods returned, the religions took somewhat different forms. This material can be used as a guide to creating them, with the rationale that within the libraries of Krynn there are descriptions of the religions of Pre-Cataclysmic Krynn. The churches of the Fourth Age will likely use these historical materials in the development of the renewed churches. Certain parts of the worship, specifically Holy Scripture, remain the same, as they are the divinely revealed word of each god. Holy VestmentsThe clothing of the clergy, their vestments, are of extreme importance. They, along with the Medallions of Faith, are visual proclamations of faith and allegiance of the individual wearing them. Besides being a profession of beliefs, they also serve as a statement of power, for only ordained priests may wear them. As there are many gods, so too are there many different types of priestly garb. The type of material, its colors, styles, and decorations all have importance, as they are visual links to specific gods. Colors are symbolic of the gods' domains, the attitudes of their priests, and the duties of the clergy. Gods who control the sea or sky will likely have clergy that favor blue or white clothing, while a god such as Sirrion, the patron of fire, has disciples garbed in yellows and reds. A priest of Gilean, who is charged with observing the events of the world but oathbound not to influence them, wears gray, while priests of Hiddukel favor gold and rich purples--the colors of decadence and greed. The aforementioned priest of Gilean must be out in the world to observe it, and thus they make their vestments from simple, strong fabrics. The devout of Hiddukel, on the other hand, wear as much finery as they can afford, so as to display the glory of their god and their piety as a follower. Generally, if priests must travel, they favor functional vestments, while temple-dwelling clergy indulges in lavish costumes. In a large city, such as Istar or Palanthas, one is likely to see clergy of many gods, wearing their vestments as an advertisement as much as a show of faith. Vestments versus VestureThere are two main types of apparel that priests wear. The first, vestments, are the focus of this article as they are the most likely clothing that Player Characters and Non-Player Characters will be encountered wearing. In a sense, they are work clothes, apparel that the religious figure would wear while out and about in public. The second type, vesture, are related to specific ceremonies, offices and rituals, where formal attire is required. Vesture will only be dealt with in a brief, general way. Based on the descriptions of formal clothing below and the further detailed descriptions of each priesthood, ceremonial garb can be created as needed. Vesture is clothing that an ordained priest wears when receiving visitors, performing sacred tasks, or celebrating a ritual. It is elaborate in decoration, symbolic in its features, and generally quite cumbersome. These factors, combined with its tremendous expense, make it prohibitive for all but temple-bound clergy. Characters will likely not possess this type of clothing as it is impractical outside of a temple or other sacred site. As PC's are most likely to be travelling, they will most often be found in vestments, that is, clothing that retains sanctity, but without compromising functionality. A warrior may not find a priests robe and stole practical, but compared to full religious regalia, it is a world apart in convenience. Steeped in tradition, the vesture of a priest consists of many possible layers of separate garments, each worn in specific combinations with other pieces. Glossary of Relevant TermsThough each priesthood refers to their vesture by different names, all make use of ceremonial clothing. The apparel may be an elaborate form of their vestments, or entirely new garb. The terms given below are a general sample of the variety possible in religious clothing. Alb: This is the simplest of all holy garments. Designed to fully cover the cassock, it extends to the floor, and its tight-fitting sleeves extend to the wrist. Cappa Magna: The great cape, as it is called, is usually worn as a winter cloak due to its weight and heavy construction. It closes in the front down to the waist, has a hood, and at times has a long train for a mounted wearer. Cassock: This is a simple cloak, closed at the waist by a sash. Its body and bottom is generally tubular, but at times the lower hem flares outwards. The sleeves are form fitting, but include a wide cuff that extends to mid-forearm. The cassock buttons at the chest, in the centre or laterally on the left side of the chest, and has a short upright stiff collar. Chasuble: This poncholike cloak was adopted from the secular citizens as was the surplice. The length of the rectangular cloak varies, but a common feature is that it does not have sleeves. It origins, though secular, lie specifically in the farming classes of Northern Ansalon, who wore an oiled version of the poncho over their clothes during the rainy season, allowing them to work in the fields. There are two main types of chasuble, the planeta, an elaborate, ornate garment worn by the highest members of the church, and the casula, a simple version worn by traveling missionaries and lower ranking priests. The presence of a hood on the chasuble is optional, depending on the priesthood. Those that possess them are also known as amphibalus. Douillette: This long, loose-fitting coat is worn over the simar or cassock. It is also known as the ecclesiastical overcoat, and has long, snug-fitting sleeves, and a broad, open collar, to allow the other collars to protrude through. The douillette closes from neck to hem by buttons or hook-and-eye clasps. Gloves and Gauntlets: Long worn by various priesthoods, these items allow priests to touch sacred objects and perform rites that the unclothed hands are not permitted to do. Fascia: This is simply another name for the sash that binds a piece of clothing at the waist. It varies in width, from four to eight inches. It is not a belt, nor should it be treated as such by the wearer. The side the trailing ends of the fascia, or cincture, drapes on varies among the priesthoods that use it, but has spiritual significance among the priesthoods. Ferraiolo: Also known as the priests cape, this garment is hoodless and has a broad flat collar extending out to the shoulders. The cape itself is made to cover the entire body from neck to heel, and can be worn closed (though it does not clasp) or thrown back over the shoulders. It is one of the final layers of the holy vesture worn in ceremony. Mantelletta: Sometimes called the short mantle, this garment reaches just below the wearers knees, usually to shin length. It is similar to the cassock, except that it clasps only at the neck and is sleeveless, instead possessing large slits for the arms to pass through. Mantellone: This is essentially a high-collared sleeveless vest, designed to be worn over the cassock and faschia. The vest hangs to the floor, typically, but shorter lengths are possible. Mozzetta: This short cape is similar in shape and length to the cape on the simar, except that it closes in the front, whereas the simar cape does not. It also has a stiff upright collar that may be closed or open, as with the rabat. Rabat: This is worn by several different priesthoods, from all three of the pantheons, although some only wear it as part of their vesture. It is a rectangular cloth that drapes over the shoulders and has a stiffened collar, of varying heights, that rises to encircle the neck of the wearer. Depending on the priesthood, it may be closed in the front or open, and this opening may be squared, rounded or v-shaped. Simar: This is very similar to the cassock, except that it has a cape which drapes down the wearers back, covering their shoulders and extending to mid-back. The cape hangs to the wearers elbow, and does not fasten in the front. Stole: Also called an orarium, the origins of this ceremonial scarf are both secular, in the sense that it provided warmth, and sacred, in that it is an essential part of the burial shrouds of many cultures. The stole is worn over both shoulders, or if the wearer is unordained, from one shoulder to the opposite hip, where its open end is fastened together. The decorations and color of the stole, as well as specific details of its shape vary by season, ceremony and priesthood. Surplice: This is a cloak worn over the rest of the vesture, and had its origins in the secular greatcloak. Its length varies by climate, being longer and heavier in colder climates. The neck may be rounded or squared, while the full sleeves may hang to ground level. This is a highly ceremonial garment, requiring attendants to mind that the sleeves do not catch fire or otherwise become obtrusive. Zuchetto: This is more commonly called the calotte or skullcap, and is somewhat rare among Krynnish priesthoods, being worn only by disciples of Zeboim, Chemosh and on occasion, the followers of Habbakuk. Fabrication Materials: The materials of which clerical clothing is made depend largely on the priesthood, the god worshipped, and the culture the religion is based in. In large urban centres velvet, silk, satin, damask and merlino (broadcloth) are available, while in smaller places, wool, linen or leather may be the only materials available. The nature of the priesthood itself will affect the choice of material. For example, certain gods, such as Majere or Kiri-Jolith forbid the use of extravagant materials by their clergy, while others, such as the followers of Hiddukel, are encouraged to use it. Symbolically, the cloth type reflects the philosophy of the priesthood, and is intended to have an effect upon any worshipper viewing the priest, such as awe, fear, reverence or peace. Ornamentation is equally diverse, in detail and material of construction. Precious metals, stones, shell, bone or horn are all used for buttons, clasps and closures, while metal threads of silver and gold are often used for embroidery. Details about medallions of faith and their material construction are discussed in a later chapter. Part One: The Gods of DarknessBlack is the most common color of the priests of darkness. In all, four of the seven priesthoods robe themselves in it. The Cult of Morgion chooses brown robes with a black stole, while the faithful of Hiddukel and Zeboim stand out from the rest even more. Their clothing is colorful and opulent, making them easy to spot, and in some cases, avoid. Black is an appropriate color for many of the groups as it is the color of secrets, lies, and the night. TakhisisPriests and priestesses of the Queen of Darkness wear a beltless, hooded robe of black cloth. It has voluminous sleeves with large open cuffs. The hem, hood edge, and cuffs all consist of black silk. (View Robes.) SargonnasThe clergy of the god of Vengeance favor a more utilitarian style of clothing, though it is not without extravagance. The uniform consists of a black silk tunic, with the sleeves ending at mid forearm and leggings ending at mid-calf. Blood-red silk is wrapped tightly around the lower leg and forearm, and a red silk sash winds snugly around the waist. This garb fits well under most armor or overclothing, and it provides a high degree of mobility. The use of silk wraps was adopted from the nomads of the Northern Deserts, as it is an excellent defense against arrows and edged weapons. (View Robes.) ChemoshThere is no true priesthood of Chemosh--the populations of even the most vile lands would simply not allow it. What does exist, though, is an unfortunately widespread mystery cult dedicated to him. Its members wear hooded black calf-length robes edged in brown, and goat skull masks. The material the mask is made from varies with the power and rank of the individual. Initiates wear a stylized white leather cowl, gaining the skull once they have completed a sacrifice to Chemosh. As one advances in rank within the group, painted or engraved markings are added to the mask, as well as small ornamental objects. At the highest levels, the skull mask is plated in silver, with the high priest of a given area plating the mask in gold. (View Robes.) MorgionAs with Chemosh, only a cult is dedicated to Morgion. Its members wear a floor-length brown robe with a black cuff and hem stripe. Over this is a black cloth stole, which matches the black cloth wrappings on their wrists. The hood is deep, hiding the face of the wearer in darkness and keeping their identity a secret. This secrecy is especially important in the Cult of Morgion, so no member may betray the identity of others. (View Robes.) ZeboimFew priests of Zeboim exist, though these few are found in coastal communities. While many towns and cities hold no great love for her, they pay homage out of respect and fear. Her priests wear a long, hooded robe of deep green--the color of the sea. Over this is a deep red stole, which almost reaches the ground with its length. The loose, belted outer robe covers an under-robe of red that matches the stole. (View Robes.) NuitariThe priesthood of Nuitari differs from the mages of the Order of the Black Robes. Where mages practice in secret, hiding under hoods, the priests of the dark moon wear a mid-calf-length, hoodless black robe. The collar and cuffs of the robe are form fitting, through the remainder is loose and flowing. In addition, the hem, cuffs and collar are made of a common fabric, while the remainder of the vestment is silk. (View Robes.) HiddukelThe clergy of the Lord of Lies and False Bargains are known for their finery. Made of the finest materials available, these deep purple, low-collared robes are covered by a calf length embroidered black vest. The stitching is elaborate and done with gold or silver thread, and the satin purple robe is often decorated with gems or ornamental stones. A picture of decadence, these richly clad priests favor all things opulent and extravagant in their lives. Other than the basic color scheme and clothing style, there are no other requirements for the vestments of Hiddukel's priests. In a given temple or area, however, the more richly attired one is the more powerful one is likely to be, as displays of wealth by the weak often result in that wealth being removed from them. (View Robes.) Part Two: The Gods of LightFrom Mishakal's pale blue to the rich copper of Majere's monks, to Branchala's green and gold, the color palette for vestments of the Gods of Light is very diverse. White however, dominates this group, as a symbol of purity and light. In some cases, such as Habbakuk's priesthood, white is used, but so is deep blue, a symbol indicating the specific realm of that god, the sea. As with the Gods of Darkness, certain clergy groups involved themselves with people more often, and being noticed is part of their priestly duties. Thus, the followers of Branchala, as performers, wear clothing that will draw attention to them. PaladineThe priests of Paladine clad themselves in hooded white robes, similar to those worn by the priests of Takhisis. The material usually consists of silk, but the priests also use other coarser materials. Ornamentation and finery does not marr the simplicity of the robes. In fact, the priests use the plainness of the garb in an attempt to be anonymous so that only their deeds are remembered in the name of their God. MishakalThose who serve Paladine's consort wear hoodless robes of sky blue. Where the priests of Paladine seek anonymity, the servants of Mishakal strive to put a mortal face on the warmth and kindness of their God and her gifts. (View Robes.) HabbakukThe clergy of the Fisher King wear hoodless robes of white and a hooded stole of deep blue. The white robes resemble those worn by the priests of Mishakal, while the stole is that of Paladine's priests. This is in recognition of Habbakuk's divine parentage and how he represents aspects of both made manifest in the world. The deep blue color of the stole also represents a calm and tranquil sea, contrasted to those who worship Zeboim, who robe themselves in the dark green of storm-tossed waters. (View Robes.) BranchalaThose who worship the Singer of Life wear vestments very different from the other Gods of Light. They wear a sleeveless tunic and leggings of green silk, with golden yellow sashes crossing their chest and back and tying around their waist. Yellow boots and wrist wraps complete the outfit. While a seemingly outlandish garb for a holy person, it must be remembered that to honor their patron, the priests travel and perform for people. Thus, an outfit that catches the eye and allows for freedom of movement in traveling is ideal. In colder climates, the tunic is sleeved or supplemented with a green hoodless cloak or cape. (View Robes.) MajereHumble in their devotions, the followers of the patron of meditation and dreams favor a simple, functional robe. In ancient times, they wore a hoodless robe of red, but with the growth of the priesthood devoted to Lunitari in the last century before the first Cataclysm, Majere's devout chose a new garb. Most of these monks have since worn a collarless red tunic and leggings, covered by a red-brown sleeveless coat that falls to the knees in length. The hems and cuffs consist of black satin, while the wrist wraps are the same red-brown as the coat. The simplicity of the outfit is a reflection of the humility demanded by their God, as well as the fact that priests of Majere must partake of physical labor to sustain themselves and their secluded monasteries. (View Robes.) Kiri-JolithThere are no temples to the God of Justice. This reflects the idea that justice must be everywhere in a society to be effective. If it is found within one specific building, it is bound there. As such, the followers of Kiri-Jolith are travelers, and their simple vestments reflect this. They wear a hooded robe of heavy brown cloth, which is knee length and has sleeves extending to mid-forearm. Under this is a pair of tan-colored leggings and a matching tunic. A belt of the same cloth as the outer robe keeps the tunic closed. SolinariThe priests of the white moon resemble those of the black moon in their attire, as in the Wizards' Conclave. They favor a hoodless white robe that drops to the knees and possesses a low collar and snug cuffs. Ornamentation is nonexistent, as the entire garment consists of simple fabrics. As with their brethren moon priests, the followers of Solinari see themselves as being the true instruments of their patron's will, allowing him to work through them, rather than using the power he grants for their own ends, as mages do. (View Robes.) Part Three: The Gods of TwilightThe priests of the gray are the most diverse in their vestments. Reds, yellows, grays and greens all appear among the priesthoods, showcasing the variety of spheres of influence present in this group of the pantheon. The variety of vestments also reflects the variety of personalities present among these disciples, though generally they all follow the same pact of non-interference. These are the gods who are present in the daily aspects of most people's lives, and as such their uniforms reflect a sense of utilitarianism. GileanOf all priesthoods, those of the Order of the Book are the most humble. Charged by Gilean with recording events as they see them, these men and women of all races wear a simple hoodless robe of coarse gray fabric. Belted at the waist with a cord, the scribes of the book are permitted to wear almost anything underneath, provided the gray robe covers it. This is symbolic of their vow of non-interference, that regardless of personal allegiances or opinions, they must set all aside when they take the Oath of the Tobril. (View Robes.) ZivilynThose who worship the Tree of Life favor a moss-colored hoodless robe with gold trim. Over this they wear a stole of golden yellow, rounded on their back, descending to mid-thigh. This stole is trimmed in the same green as the floor-length robe itself. ChislevThe priests of the Beast Goddess are a secretive group, sometimes even more so than the followers of the Gods of Darkness. Wearing hooded, floor-length brown robes edged in yellow and green, these hermitic druids are rarely seen outside of their sacred groves or city-bound temples, and as such are not readily recognized by the populace. (View Robes.) LunitariThe devotees of the red moon wear the robes of their brethren Moon Priests and for the same reasons. Their hoodless red robe has snug collars and cuffs, as a symbol to show that nothing is hidden to those that seek the truth and believe. A wizard, they claim, wears a hood and hides their hands because they work for selfish ends, while a priest of the moons works their deities will on Krynn, as has nothing to hide. (View Robes.) ReorxThe Hammer-Wielder's priests are few in number among non-dwarves, but they are a powerful group. They wear a red, knee-length tabard, its sleeves and front made of coarse gray leather. The hems and seams are intricately tooled, but are still very functional, as the disciples must honor their patron by working at a forge. The leather of course protects them from the intense heat, and it is a badge of honor among the faithful to have a scorched apron. Only the lowest ranking initiates and apprentices have no burns on their vestments, which changes as they become more proficient as craftsmen. Under the tabard, they typically wear iron-red or gray tunics and leggings. Often times though, the tunic is discarded due to the intense heat of the forges. Artisans who work with other materials than metal will frequently be found wearing them though. (View Robes.) ShinareThe goddess of commerce and industry has extremely simple vestments for her priesthood. This is a reflection of the duties the faithful must perform. Above all else, Shinare is a goddess of doing, as such, her followers must wear clothing that allows them freedom of movement to perform their day-to-day profession. Thus, the disciples of Shinare wear a simple brown smock, belted at the waist, and hemmed in gold and silver. Under this thigh-length clothing worshippers typically wear the uniform of their profession be it blacksmith or baker. SirrionAs the scribes of Gilean are the most humble and unassuming of holy men, the priests of the fire god are the most flamboyant. Wearing golden yellow leggings and tunic with the calves and wrists bound in red silk, these beings stand out in a crowd. The yellow tunic has voluminous sleeves and large cuffs, trimmed in red to match the sleeveless thigh-length vest of the priesthood. A red flame motif decorates the edges of the clothing. Beautiful in its design and stitching, the satin cloth ripples like flickering fire as the wearer moves. (View Robes.) Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
