
Printed From:
http://www.dlnexus.com/fan/rules/character/18225.aspx
Father Micah ib'n-Garby Tauren Kai-Jere
Special:Spontaneous Casting (cure spells), Turn Undead 4/day (+1, 2d6+8, 7th) Skills:Concentration +6, Diplomacy +4, Heal +6, Knowledge (arcana) +4, Knowledge (history) +4, Knowledge (local) +4, Knowledge (nature) +4, Knowledge (religion) +7, Knowledge (the planes) +4, Spellcraft +4 Feats:Disciplined, Eschew Materials, Extend Spell, Skill Focus (Knowledge – religion) LanguagesCommon, Khur Spells(CL 7th, melee touch +6, ranged touch +3) Weapons:mwk quarterstaff +7 (1d6+1) Possessions:forest green clerical robes, ring of protection +1, mwk quarterstaff, gold medallion of faith (Zivilyn), incense of meditation Description:Father Micah is an elderly Khur gentleman with wise-looking brown eyes. His once black hair is now nearly all gray now. Background:Father Micah is a NPC from Key of Destiny by Christopher Coyle. For background information and more details on his role in the adventure please see the "Temple of True Gods" location on p. 16 -17 of the module Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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Palanthas
