
Printed From:
http://www.dlnexus.com/fan/rules/character/19117.aspx
Gilthanas (as Duskblade)by Trampas Whiteman
Special:Elvensight, immunity to magic sleep effects, +2 racial saving throw bonus against enchantment spells or effects, armored mage (light, medium), arcane channeling, quick cast 1/day, spell power +2. *Duskblade class abilities described on pages 19 - 20 of the Player's Handbook II. Skills:Bluff +4, Concentration +4, Decipher Script +5, Diplomacy +5, Gather Information +2, Jump +4, Knowledge (arcana) +5, Knowledge (nobility) +5, Listen +3, Move Silently +4, Ride +6, Search +5, Sense Motive +2, Spellcraft +5, Spot +3. Feats:Charming, Combat Casting, Heroic Surge, Weapon Focus (longsword) LanguagesCommon, Elven, Abanasinian, Magius. Arcane Attunement (5/day)Dancing lights, detect magic, flare, ghost sound, read magic. Duskblade Spells Known2nd (4/day) - Melf's acid arrow, scorching ray Weapons:+9/+4 melee (1d8+2/19-20, +1 longsword) Possessions:Elven chain, masterwork light wooden shield, +1 longsword, masterwork composite longbow [+1 Str], quiver with 20 arrows, diplomatic papers, scrollcase, writing instruments. Background:War of the Lance, p. 254 - 255 Designer Notes:This is an alternate take on Gilthanas using the Duskblade class from Player's Handbook II. I tried to stay as close to the War of the Lance version as possible. Fan RatingsThis item has been published here with permission from the author(s) and may not be reproduced without permission. This is a fan submission and its contents are completely unofficial. Some characters, places, likenesses and other names may be copyright Wizards of the Coast. |
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